...Sur Spacetime Animation...Animateur 3d freelance et interne, je mets à votre disposition quelques exemples de mes dernières réalisations. Enjoy yourself! et surtout n'hésitez pas à me mailer :)

mardi 5 janvier 2016

kicks and combat reference for gameplay

Some animations for a combat gameplay type from live reference.
You can see Eric Jacobus 's performance here .

lundi 5 octobre 2015


With some range of motion capture, i had to  to mix the different shots and directing the clip. I edited the rendered shots with sony vegas.

lundi 10 août 2015

Mery acting

My last animation done with maya and the free rig Mery:
Mery rig by Jose Manuel García Alvarez and Antonio Méndez Lora!download/c1n0f

vendredi 13 mars 2015

Action Jump

Simple action Jump Test done in Maya.

mercredi 1 octobre 2014

facial motion capture at home capture studio

I am currently working on a personal motion capture studio. The main purpose is to establish an efficient pipeline for face animation in video game, capturing a correct range of motion for expressions and lypsinc, avoiding the traditional use of programming and automatic animation. I tried my best to get a reasonable result for a suitable workflow. The process is still in work.

the mesh is courtesy provided by Faceware:

and i used the Maya plug-in "Shapes" for creating and editing correctives blend shapes:

Rig, skining, blendshape, corrective  blendshape and wrinkles  modelisation, motion capture, acquisition, retargeting and refinement key animation all done by myself.

vendredi 28 juin 2013

Horse Run

Rhett the Clydesdale, horse rig by

jeudi 27 juin 2013

Little Nick

Just a set for this character with a lot of energy and a child attitude.